Electronic Arts is determined to fight cheaters, so it has developed a new anti-cheat system, which will debut with the upcoming game FIFA 23, which will be released on September 30.
According to the publisher, the move was necessary to “ensure fair play” and deal a blow to PC cheat creators, who are increasingly creating kernel-level exploits that OS-level anti-cheat tools they cannot detect them.
In her blog, EA’s senior director of game security and anti-cheat protection, Elise Murphy, wrote that the company developed EA AntiCheat (EAAC) because “third-party anti-cheat solutions often prevent company teams from implementing additional security controls privacy or settings that provide greater accuracy and clarity for EA-specific game modes.”
EAAC won’t be used for all EA games, but the publisher claims it’s necessary for competitive, network-focused titles like FIFA 23. This year’s edition of the game includes cross-play support, and in theory EAAC should prevent problems for console players which they can make PC cheats for them. On the other hand, the company could use a different approach for games without leaderboards and a competitive system. So it wouldn’t be a surprise if EA uses EAAC for games like Apex Legends.
The tool would only be active when an EAAC game was running, and removing all EA games would also remove EAAC. This tool can also be removed manually, but in that case FIFA 23 will not work. Murphy said EAAC will have a negligible impact on the game, so there should be no performance degradation.
EAAC will only check necessary anti-fraud files. Browsing history data will not be collected, nor will applications unrelated to EA games.
Riot and Activision also use similar tools for the games Valorant, Call of Duty: Vanguard and Call of Duty: Warzone. / Weather.al /